Elama Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her chestnut hair to look like a famous performer. Her violet eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the west to a Bounty Hunter, Elama learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Days after completing her studies, news broke out that her hometown was attacked by illithids. Elama was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: To pay off her debts.
Flaws: Shy. Bonds: Enemies, Job, Debt. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 154 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +7
Possessions: 5000 gp. Jade (160 gp). Pink pearl (160 gp). 1 Medium magic item.
Cloak Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his morningstar ready. His lavender fur is kept up in a ponytail inside a small hat. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of eastern immigrants he idolized his father. Cloak was born on a far eastern island where he grew up under the tutelage of his father, an expert Mayor. He left for the east, certain he would find work there.
Motivation: He desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Bonds: Adventurer, Immigrant. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Namfoodle Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He tends to wear a tan poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a trident. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Actor mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Optimist. Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Dûgza Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large auburn tufts of hair around his ears. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Addict. Bonds: Job. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Chain shirt.
Bethrynna Hungate, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her long red hair is drawn into a two foot long braid. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bethrynna is combative with any and all who dare try her patience in the slightest.
History: Bethrynna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Map Maker, but she got bored and became a Sage. She became a Sage soon after.
Motivation: To be a Map Maker again; and wants to open a new tavern
Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. Malachite (15 gp). Carnelian (40 gp). Brown-green garnet (50 gp).
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