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Trail Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears many layers of old clothing at all times. He has a hunchback. He keeps his cinnamon fur in a flapper bob. His eyes are blue and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a forest tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Religious. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trail Treat, Male Tabaxi Paladin 12
Medium (5'2") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 94 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Medicine +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Hematite (5 gp). Moonstone (80 gp). Black opal (1400 gp). Freshwater pearl (5 gp). Emerald (1400 gp). Red garnet (160 gp). Jade (160 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Norton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long chestnut beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Arnold Norton, Male Human Warlock 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)5 (-3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Isabella Branson, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears grey trousers with brown and tan striped suspenders. She wears various colorful collared shirts. Her white hair is well kept. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to loving parents in a slum to the north. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and further expansion of business

Flaws: Antagonistic, Secretive. Bonds: Poor, Adventurer, Job. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Isabella Branson, Female Human Ranger 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs


Xanaphia Firahel, Female Elf [Permalink]

Personal [hide]

Description: She wears baggy blue pantaloons and a tan scarf. She is portly but not overly obese. She wears her blonde hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Gifted, Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Xanaphia Firahel, Female Elf Warrior 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Large well-done wool tapestry (300 gp).


Social Check DCs


Gorgûm Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear black pants and tee shirts. He has a small bristly mustache and wavy silver hair. His hazel eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a soldier and died while he was still young. Gorgûm was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Ugly, Lazy, Disease, Insomniac. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Gorgûm Acton, Male Half-Orc Bard 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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