Nikki Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her hand crossbow. Her blonde hair is matted, messy, and big. Her eyes are a pleasant hazel.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a slaver, Nikki was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Tabaxi compassion; and an old rival family wants her found
Flaws: Ugly, Racist. Bonds: Immigrant, Mentor. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 gp.
Peter Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a wide-brimmed hat to cover his moderate length auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.
History: He was born at the edge of vast mountains. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Passionate, Gifted, Entrepeneur. Bonds: Attractive, Nature, Adventurer. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emeny Staurheim, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is brown and very short. Her eyes are a pleasant green.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born into a rich family. She dropped out of school to support her sick mother, and resented it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To share knowledge with the world; and she wants to meet her childhood hero
Ideals: Athletic, Logical. Bonds: Rich, Family, Adventurer. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp. 1 Chain shirt.
Hobart TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears white cloth garments or leather armor. His black hair is unkempt and raggedy. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Priest in town.
History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Priest.
Motivation: To be a Seamstress again; and wants to open a new tavern
Flaws: Ugly. Bonds: Poor, Job, Nature, Adventurer. Occupation: Priest
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 gp. Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (100 gp).
Ar-Karo Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is thinning but still full. He has gleaming, smiling brown eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Slave, Criminal record. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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