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Advanced [show]


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Kelter will drive conversation. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Enemies, Rich, Job. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Kelter Warmwater, Male Halfling Barbarian 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Smoking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky pastel painted plate armor. He has styled his beige fur well, parting it to the left. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Family, Job. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Smoking In Shadow, Male Tabaxi Warrior 11
Medium (5'6") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Deception +4, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 170 pp.


Social Check DCs


Kildrak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly, Sensitive, Insane. Bonds: Family, Adventurer. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Kildrak Ungart, Male Dwarf Barbarian 9
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 80 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 700 gp. Tiger eye turquoise (4 gp). Rhodochrosite (4 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Aquamarine (400 gp). Jade (80 gp). Deep blue spinel (400 gp).


Social Check DCs


Ekk Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a white shirt with thin tan vertical stripes and black pants. Her hair is blonde, silky, and of moderate length. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Ekk's first love is herself. Her second love is also herself. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Ekk was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Ekk and her spouse have recently divorced.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Ekk Yardley, Female Half-Orc Cleric 4
Medium (5'6") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp.


Social Check DCs


Mamnen Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear green tank tops with tan pants. His white hair is kept up in a ponytail inside a Stetson hat. He has white eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Mamnen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Nature, Family, Adventurer. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Mamnen Malevolence, Male Tiefling Commoner 3
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)16 (+3) 16 (+3)20 (+5)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Rhodochrosite (16 gp). Lapis lazuli (16 gp). Brown-green garnet (160 gp).


Social Check DCs

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