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NPC Generator

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Advanced [show]


Stannor Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered kukri and tarnished shortbow as well. His auburn hair is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Half-Orc culture. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Fighting, Artistic. Flaws: Racist, Disease. Bonds: Poor, Slave. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Stannor Hilltopple, Male Halfling Ranger 7
Small (3'1") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Banded agate (15 gp). Black opal (1400 gp). Freshwater pearl (15 gp). Aquamarine (300 gp).


Social Check DCs


Jarana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in brown turtlenecks beneath a black coat with white slacks. She has a very tight haircut. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with her god.

History: Born to a pair of adventurers, Jarana grew up listening to her mother's many stories. She was taken from her home at a very young age. She has dedicated herself to building a better kind of golem.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Adventurer, Slave. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jarana Dankil, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)7 (-2) 11 (+0)6 (-2)
Skills Religion +0, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Dagger Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is white and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Sage and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Mundane. Bonds: Rich, Family, Immigrant, Attractive. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Dagger Of Storm, Female Tabaxi Paladin 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 55 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Intimidation +7, Stealth +7
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1100 gp. Moss agate (14 gp). Emerald (1600 gp). Red-brown spinel (160 gp). Red-brown spinel (160 gp). Azurite (14 gp). Aquamarine (400 gp). Chrysoberyl (160 gp).


Social Check DCs


Portia Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a red poncho over her likewise colored trousers and shirt. Her hair is cut close to her head. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She loves telling others what to do and how they should feel about things. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 5 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Opinionated. Flaws: Impulsive. Bonds: Immigrant, Attractive, Religious. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Portia Brushgather, Female Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His silver hair is braided into rings. His brown eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Oloric hails from a village terrorized by drow. In his 11th year, his parents were killed by a drow raid, leaving Oloric alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his brother; and he wants revenge against drow

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Family, Enemies. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Oloric Battlehammer, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Druidic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 70 gp.


Social Check DCs

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