Baradad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His copper crest has been sun bleached extensively. His red eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south to a Carpenter, Baradad learned a great deal about his father's area of expertise. After coming to the age of reason, Baradad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Halfling people; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Gifted. Flaws: Selfish, Racist. Bonds: Job. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 360 gp.
Mardred Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky grey painted plate armor. She wears a colorful flower in her auburn hair. This blue eyed southerner is not easily forgotten.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a logical person and will generally grow upset if things defy logic and science.
History: Mardred was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now owns her own business.
Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and she is a bit of a kleptomaniac
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Pennie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a red collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She wears her golden hair down. Her gray unseeing eyes seem to look past you.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to fit into much smaller and tighter spaces than normal.
History: Pennie was born in the east. At a young age she loved to build and create. Her divine abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted, Persistence. Flaws: Disease, Antagonistic. Bonds: Religious. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Undercommon, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Qualen Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Mentor. Occupation: Laborer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 49 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Giant, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Tiger eye turquoise (7 gp). 1 Minor magic item.
Jak Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his blonde hair up. His fierce violet eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 32000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
