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Naill Cithreth, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Sculptor profession.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Masseuse.

Motivation: Wants to work out more often; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Mundane, Insane. Bonds: Job. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naill Cithreth, Male Elf Paladin 10
Medium (5'1") Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 40 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 6 (-2)7 (-2) 6 (-2)13 (+1)
Skills Acrobatics +7, Performance +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Gold and topaz bottle stopper cork (1300 gp). Gold and topaz bottle stopper cork (1300 gp). A roughly beaten golden orb (90 gp).


Social Check DCs


Cressel Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries a battered crossbow and tarnished nunchaku as well. His long purple hair is drawn into a two foot long braid. His eyes are black and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cressel is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Justice. Bonds: Nature, Religious. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Cressel Belief, Male Tiefling Sorcerer 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 8
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Deception +6, Stealth +1
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 300 gp.


Social Check DCs


Greethen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy bronze crest. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. His bronze crest is thinning but still full. His eyes are gold and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. Greethen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Greethen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Architect for hire.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Rich, Enemies, Criminal record, Job. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Greethen Delmirev, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 30000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).


Social Check DCs


Laucian Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His silver hair is singed and shortened. He has several tiny aquamarine earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Laucian Ethanasath, Male Elf Bard 13
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 41 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Medicine +3, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 300 pp. Star ruby (1200 gp). Bloodstone (70 gp). Black pearl (1400 gp). Moss agate (8 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Great grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Great. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insane, Shy. Bonds: Poor, Criminal record. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Great In Shadow, Male Tabaxi Cleric 9
Medium (6'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1800 gp.


Social Check DCs

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