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Advanced [show]


Whurdred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is typically in her Layabout uniform, she is not a threatening figure. Her white hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has all her life been fascinated with poetry.

History: Sold as a small child to a wizard, Whurdred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 17th year, her parents were killed by a goblins raid, leaving Whurdred alone in the world. After a stint in an orphanage, she was adopted. She has never given up on her poetry dream.

Motivation: To be a Mercenary again.

Ideals: Persistence, Artistic. Bonds: Job, Mentor, Enemies. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Whurdred Ungart, Female Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 8 (-1)10 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs


Sora Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length brass crest. Her red eyes are slightly larger than normal.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: She feels that her past leaves her morally obligated to help; and money/treasure

Ideals: Optimist. Bonds: Attractive, Rich, Criminal record. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Sora Tiammanthyllish, Female Dragonborn Fighter 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 10 (+0)20 (+5)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6

Possessions: Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (300 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Everard Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His tied-back hair is silver. He has amber eyes and a grey hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. Everard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Map Maker. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Everard Barlow, Male Human Warrior 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


John Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his club. He has a long golden beard with little hanging trinkets. He has gleaming, smiling brown eyes.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of goblins once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Bonds: Enemies, Slave, Religious. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

John Harris, Male Half-Elf Bard 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp. Blue quartz (11 gp).


Social Check DCs


Fulbar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich western family. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker. Flaws: Insane, Selfish. Bonds: Rich. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Fulbar Goodearth, Male Halfling Fighter 7
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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