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NPC Generator

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Advanced [show]


Vicky Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin red vertical stripes and black pants. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.

Motivation: To reunite with her old friends; and she is compelled to act according to her religious beliefs

Flaws: Impulsive, Antagonistic. Bonds: Religious, Immigrant, Adventurer. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Vicky Gresham, Female Human Expert 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Jane Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing colorful clothing, dressed as a Farmer. She wears a colorful flower in her brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with finding treasure.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Adventurer, Immigrant. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Jane Horineth, Female Half-Elf Rogue 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Jade (110 gp). White pearl (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shivering Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Knight. He is portly but not overly obese. He wears a colorful flower in his red fur. His eyes are green and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Shivering enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. A gifted student he started as a Mason, but he got bored and became a Knight. He now mingles about in high society.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Flaws: Shy, Hedonist. Bonds: Job, Attractive, Rich. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Shivering Wind, Male Tabaxi Warrior 7
Medium (5'6") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Intimidation +4, Nature +7
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Halfling, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He has a very tight haircut. He has several tiny topaz earrings on each ear.

Personality: A skeptical and narcissistic man, Taklinn's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Taklinn has worked very hard to control his curse. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Rich, Family. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Taklinn Durthane, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 17 (+3)13 (+1) 16 (+3)8 (-1)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp. 4 Alchemist’s fire.


Social Check DCs


Egelina Churchill, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and sports grey clothing, slightly heavier than average wear. She has styled her brown hair well, parting it to the left. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Egelina took refuge in the old dungeon and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss

Flaws: Greedy, Shy. Bonds: Attractive, Mentor, Nature. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Egelina Churchill, Female Human Warrior 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Bloodstone (30 gp).


Social Check DCs

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