Skog Law, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white cloak and cross-gartered violet stockings. His golden hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Assassin business at a young age. He struck it rich when he found rare goods in large quantities. He struck the Assassin job and began his own company from there.
Motivation: He is greedy; and further expansion of business
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 14
Hit Points 88 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Aquan
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
Possessions: 400 pp. Banded agate (10 gp). Onyx (50 gp). Black pearl (700 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Tiger eye turquoise (10 gp). Zircon (50 gp). Amethyst (40 gp). Amethyst (40 gp). Rhodochrosite (10 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Azurite (10 gp). Fiery yellow corundum (1600 gp). Iolite (50 gp). Sardonyx (50 gp). Chrysoberyl (40 gp). 1 Medium magic item. 1 Medium magic item.
Oren Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Adventurer, Slave, Family. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Golden yellow topaz (400 gp).
Amnon Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur, Athletic, Joker. Bonds: Religious, Poor. Occupation: Cartwright
Voice: French accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp.
Heather Burton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She usually wears her grey robe and has her halberd always slung over her shoulder, and her gloved hand is found clutching a halberd. She has done her best to style her silver hair to look like a famous performer. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the east was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Immigrant. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Raam Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His skin is flawless and his silver eyes scan people very quickly.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 80 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (500 gp). Embroidered and bejeweled glove (3000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Finely wrought small gold bracelet (20 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (80 gp). Gold dragon comb with red garnet eye (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Medium magic item.
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