Engong Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. She is tall, broad shouldered and powerfully built. Her Stetson hat is riddled with cuts and holes. Her hazel eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is an amazing painter.
History: Born to a Cartwright, her mother struggled to pay the bills. After coming to the age of reason, Engong took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her religion dominates her actions; and obtaining odd cultural halfling artifacts is her passion
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 60 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 6000 sp. Carnelian (70 gp). Jasper (70 gp). White pearl (120 gp).
Moon Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. She keeps her long yellow fur kept up in a rat tail. Her half smiles and green eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. After a long history of fighting, Moon and her spouse have recently divorced.
Motivation: She's attracted to the PC.
Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His white hair is heavily combed to the right. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: To be a Stylist again.
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 53 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 280 pp. A miniature golden chest with tiny emeralds lining the top (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A necklace of small pink pearls (3000 gp). Silver chalice with lapis lazuli gems (30 gp). Gold dragon comb with red garnet eye (1100 gp).
Frug Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.
Motivation: An old rival family wants him found.
Flaws: Ugly, Selfish. Bonds: Immigrant, Nature, Family. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 98 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 6000 gp. Citrine (70 gp). White pearl (90 gp). Iolite (70 gp). Malachite (8 gp). Carnelian (70 gp). Moss agate (8 gp). Azurite (8 gp). Onyx (70 gp). Aquamarine (1600 gp). Banded agate (8 gp). Golden yellow topaz (1600 gp). Onyx (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with brown highlights, and long black pants that bunch up around her shoes. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. She has wavy gray fur. She wears an eyepatch.
Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of gnolls once and for all.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Dynamic was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Enemies, Religious, Adventurer. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 55 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 800 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!