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Advanced [show]


Conrad Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He has a moderate pudge and is not very fit. He has styled his auburn hair well, parting it to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Spy, Conrad learned a great deal about his mother's area of expertise. When Conrad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Spy soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical. Flaws: Addict, Disease. Bonds: Attractive, Job, Military. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Browning, Male Human Paladin 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 7 (-2)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Ghâm Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a white suit, and carries morningstars. His golden hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Ghâm studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ghâm Cholmondeley, Male Half-Orc Cleric 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Deep blue spinel (900 gp). Tourmaline (130 gp). 1 Good lock.


Social Check DCs


Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His top hat is riddled with cuts and holes. He has hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now mingles about in high society.

Motivation: He is greedy; and retire the richest man in the west

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Cockaby Glittergem, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. Moonstone (60 gp).


Social Check DCs


Merihim Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized emerald on his right hand. His long purple hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. Merihim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To clean up the streets; and to protect his home

Ideals: Joker. Bonds: Attractive, Rich, Guardian, Nature. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Tragedy, Male Tiefling Aristocrat 7
Medium (5'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60000 cp. Carnelian (50 gp). Rock crystal (50 gp). Eye agate (15 gp).


Social Check DCs


Millicent Reed, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large grey mantle and cape that has been intricately interwoven into her tan robe. Her black hair is thinning but still full. Her eyes are likewise amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Wants her loneliness to end; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Rich, Adventurer, Has a crush. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Millicent Reed, Female Human Commoner 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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