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Advanced [show]


Gurdis Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her wide-brimmed hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is business-like. She takes instructions and follows them to the letter. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gurdis was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Professionalism, Persistence, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Gurdis Orcfoe, Female Dwarf Barbarian 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Giant
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears grey cloth garments or leather armor, and a wedding ring on his right hand. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: In love, Family. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Peter Southey, Male Human Expert 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. Brown-green garnet (70 gp). 1 Silk rope.


Social Check DCs


Namfoodle Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tan trousers with black and red striped suspenders. He wears various colorful collared shirts. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up sickle and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Namfoodle Pilwicken, Male Gnome Wizard 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)11 (+0) 9 (-1)13 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp.


Social Check DCs


Koeth Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His black hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He got into the Slave Trader business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Slave Trader soon after.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Koeth Palomarez, Male Half-Elf Rogue 3
Medium (5'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Golden pearl (130 gp).


Social Check DCs


Cask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His gray fur is long and unkept. His eyes are amber and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Server for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Job. Occupation: Server

Voice: Booming voice

Attributes [hide]

Cask In the Morning, Male Tabaxi Ranger 8
Medium (6'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp.


Social Check DCs

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