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NPC Generator

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Advanced [show]


Ar-Gul Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries tridents. He wears his silver hair down. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is frequently practicing swordplay.

History: His mother raised him in a mountain cabin. When Ar-Gul reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Military, Nature. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Ar-Gul Churchill, Male Half-Orc Commoner 6
Medium (6'9") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)3 (-4) 12 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 200 gp. An abacus with copper, silver and gold markers (80 gp). Old masterpiece painting (1400 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Old masterpiece painting (1400 gp).


Social Check DCs


Varis Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His hair is silver, silky, and of moderate length. His fierce green eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Flaws: Addict. Bonds: Attractive, Family, Military, Rich. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Varis Hanes, Male Half-Elf Aristocrat 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Rosamund Conway, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. She has a slight overbite and is overall scrawny. Her tied-back hair is white. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She works hard and plays hard.

History: The child of a Body Guard, who enjoyed hunting, Rosamund was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rosamund took refuge in the old dungeon and found the beat up axe and armor she uses now. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Assassin

Voice: German accent

Attributes [hide]

Rosamund Conway, Female Human Commoner 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Athletics +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Jasper (40 gp). Moss agate (13 gp).


Social Check DCs


Tawna Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has the majority of her body covered in plate. Her silver hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She seems to be bored by most things; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Shy, Fearful, Mundane. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Tawna Cherrycheeks, Female Halfling Cleric 4
Small (2'9") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)17 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Auran, Druidic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 45000 sp. Malachite (7 gp). Aquamarine (1000 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Forcas Swift, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His dark red hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Pacifist, Gifted. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Forcas Swift, Male Tiefling Barbarian 7
Medium (5'0") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 76 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5

Possessions: 11000 sp.


Social Check DCs

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