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NPC Generator

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Advanced [show]


Nelkin Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of hand crossbows on his belt, each one with a topaz on the hilt. His silver hair is long and unkept. His brown eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.

History: Nelkin lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and to unite with his sister

Ideals: Fighting. Flaws: Ugly, Terse, Impulsive. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Nelkin Leagallow, Male Halfling Adept 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 13 (+1)9 (-1) 8 (-1)7 (-2)
Skills History +1, Performance +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Thodris Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her moppish white hair is in a traditional bowl cut. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is harsh and unforgiving.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Shy, Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Thodris Torevir, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing red shirts, loose pants, and blazers most of the time. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 7 years old his parents immigrated from the east. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Littlefoot, Male Halfling Expert 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Odorr Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and curly. He has gleaming, smiling hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Odorr was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odorr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to reunite with his absent father

Ideals: Fighting, Athletic, Joker. Bonds: Family, Poor. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Odorr Dayton, Male Half-Orc Warlock 5
Medium (5'2") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 6 (-2)14 (+2)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Alexandrite (1300 gp). Azurite (8 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs


Margery Weld, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman likes to wear ponchos typically of a light brown in addition to tight pants. She keeps her auburn hair in a pixie cut. Her eyes are hazel and catlike.

Personality: Aggressive, abrasive, and angry, Margery embodies much of what other species detest in the Humans. Margery enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a Cartwright, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Hedonist. Bonds: Poor, Job, Family. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Margery Weld, Female Human Paladin 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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