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NPC Generator

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Advanced [show]


Gerbo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Sage and found it very stressful. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Job. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Gerbo Miggledy, Male Gnome Bard 11
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 67 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +6, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Elven, Celestial, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tattered old clothes. Her brown hair is thinning but still full. She has blue eyes and a white hat with a brown feather.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trym was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). In the meantime she has taken over work as a Dyer and occasionally as a mercenary.

Motivation: She desires power and/or immortality; and further expansion of business

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Brightmoon, Female Halfling Paladin 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Beast Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports brown clothing, slightly heavier than average wear. She has done her best to style her yellow fur to look like a famous performer. Her fierce copper eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was always a brilliant, if unscrupulous mind. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Has a crush, Criminal record. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beast Blossom, Female Tabaxi Expert 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 280 pp. 1 Minor magic item.


Social Check DCs


Tûmûg Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear white clothing when he does not wear armor. His black hair is greasy and uncared for. He has a dull look in his violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Fighting, Optimist, Artistic, Logical. Flaws: Ugly, Impulsive. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Tûmûg Elton, Male Half-Orc Wizard 17
Medium (6'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 10
Hit Points 95 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Athletics +10, Persuasion +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 10000 gp. Pink pearl (50 gp). Onyx (70 gp). Malachite (5 gp). Amber (50 gp). Chalcedony (70 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Eye agate (5 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Peridot (70 gp). Golden yellow topaz (1100 gp). Eye agate (5 gp). Bloodstone (70 gp). Pink pearl (50 gp). Sard (70 gp). Aquamarine (1100 gp). Deep green spinel (50 gp). Rich purple corundum (1000 gp). Banded agate (5 gp). Malachite (5 gp). Black pearl (1100 gp).


Social Check DCs


Laucian Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and silver. His fierce violet eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Laucian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and he is a bit of a kleptomaniac

Ideals: Entrepeneur, Gifted. Bonds: Poor, Immigrant, Mentor. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Laucian Aloro, Male Elf Aristocrat 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 7 (-2)12 (+1)
Skills Religion +2, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Hematite (15 gp). Obsidian (15 gp).


Social Check DCs

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