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Advanced [show]


Jabbie Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears blue painted combat armor at almost all times. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Spice Merchant, but he got bored and became a Navigator. He has achieved small success as a Navigator.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Guardian, Poor, Job. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Jabbie Gobblefirn, Male Gnome Monk 9
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Marbas Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black cloak and cross-gartered brown stockings. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Marbas Faith, Male Tiefling Paladin 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)13 (+1) 6 (-2)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hirrathak Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His bronze crest has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Hirrathak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hirrathak Ebynichtomonis, Male Dragonborn Commoner 7
Medium (6'3") Dragonborn, Neutral Evil (CR 7)
Armor Class 9
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1200 gp. Malachite (8 gp). Golden yellow topaz (700 gp). Jade (90 gp). Coral (90 gp).


Social Check DCs


Lorilla Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. She wears a wide-brimmed hat to cover her moderate length blonde hair. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.

History: Gifted from a young age, Lorilla studied abroad. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Artistic, Gifted. Flaws: Ugly, Cynical. Bonds: Debt. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Lorilla Gobblefirn, Female Gnome Rogue 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Richard Norton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His black hair is kept up in a ponytail inside a broad hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Norton, Male Human Rogue 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Stealth +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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