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Dimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His red hair is thinning but still full. He has blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and he's attracted to the pc

Ideals: Fighting, Persistence, Gifted. Bonds: Attractive, Slave. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dimble Ironhide, Male Gnome Ranger 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)6 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Job, Rich. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Shifting Of Ale, Male Tabaxi Cleric 8
Medium (5'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)8 (-1) 6 (-2)15 (+2)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. He has moderate length lavender fur. His skin is flawless and his blue eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Dagger was raised in a hard working conservative environment. He worked as a nervous Butcher and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Enemies, Job. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Dagger Running, Male Tabaxi Bard 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 pp.


Social Check DCs


Hlin Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Carter does, and carries hammers. Her hair is auburn and curly. Her brown eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and to be a merchant again

Ideals: Fighting, Joker. Flaws: Emotional. Bonds: Job, Military. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Hlin Trueblood, Female Dwarf Commoner 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 8
Hit Points 92 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 20 (+5)14 (+2) 15 (+2)12 (+1)
Skills History +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1

Possessions: 4000 gp. Bloodstone (50 gp). Deep green spinel (140 gp). Deep blue spinel (400 gp). Sard (50 gp).


Social Check DCs


Delg Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Cook, but he was a colossal failure. He became a Painter soon after.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new painter responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Delg Fallack, Male Dwarf Warrior 6
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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