Gynnie Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by chocolates. Her tied-back hair is blonde. She has gleaming, smiling brown eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gynnie was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. After a long history of fighting, Gynnie and her spouse have recently divorced.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 4 (-3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 210 gp.
Art Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His white fur is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Herbalist business at a young age. He has had some formal singing training, and achieved minor success. He has worked as a Herbalist like his mother before him.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Druidic, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. Alexandrite (900 gp).
Bune Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. Her black hair is still thick. Her white eyes dart from person to person.
Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.
History: Gifted from a young age, Bune studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 7 years.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Persistence, Gifted. Bonds: Rich, Job, Attractive. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a violet shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has no hair. Her brown eyes lackadaisically let the world flow into them.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a very good compulsive liar and kleptomaniac.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their daughter. She worked as a Shepherd, and she later adopted a second daughter.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Military, Family. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 85 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His red hair is long and unkept. His thin eyebrows rest above his beady hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Athletic, Passionate, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
