Ethereal On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and grey handkerchief worn on his left side. He carries a battered glaive and tarnished pickaxe as well. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Animal Trainer, who enjoyed hunting, Ethereal was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Joker, Persistence. Flaws: Insomniac. Bonds: Slave, Nature. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 69 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 100 pp. Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (600 gp). An abacus with copper, silver and gold markers (50 gp). A small bag of saffron. (50 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harvest Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he very much looks the part of a Blacksmith. He has done his best to style his beige fur to look like a famous performer. His eyes are yellow and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. A gifted student he started as a Bellfounder, but he got bored and became a Blacksmith. He struck the Blacksmith job and began his own company from there.
Motivation: To be a Bellfounder again.
Flaws: Ugly, Mundane, Impulsive. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 300 gp.
Flogg Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair, when down, is lengthy. His eyes are hazel and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Carpenter profession.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Flogg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He'd like to take his coworkers down a peg; and to pay off his debts
Flaws: Shy, Antagonistic. Bonds: Job, Adventurer, Debt. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Warryn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is obsessed with finding treasure.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Warryn took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels threatened by others; and he's looking for his big break
Flaws: Fearful. Bonds: Has a crush, Adventurer, Rich, Nature. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 30000 sp. Carnelian (80 gp). Malachite (5 gp). Chrysoprase (80 gp). 1 Minor magic item.
Osah Panic, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is typically in her Architect uniform. Her chestnut hair is heavily combed to the right. She has silver eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her job bores her to no end. She has decided to make it more interesting.
History: Born in the south to a Architect, Osah learned a great deal about her father's area of expertise. A gifted student she started as a Mortician, but she got bored and became a Architect. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A need for knowledge about a nearby landmark; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Joker. Bonds: Job, Adventurer, Criminal record. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
Possessions: 800 gp. A roughly beaten golden orb (140 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.
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