Alberich Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His long golden hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Alberich isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Architect for hire.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 50 gp. Peridot (30 gp). Carnelian (30 gp). 1 Masterwork Common Ranged Weapon.
Huru Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black shirt with thin brown vertical stripes and green pants. She carries a battered sickle and tarnished club as well. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has always had a great fascination with Dwarven culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Huru hails from a village terrorized by orcs. From there she went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Huru fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants revenge against orcs.
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Enemies, Adventurer. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 8000 cp.
Fallthra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large grey mantle and cape that has been intricately interwoven into her blue robe. She is bald on top and has large red tufts of hair around her ears. Her thin eyebrows rest above her beady brown eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She plays an instrument quite well.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Fallthra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fallthra. She has recently gotten a pet goose that steals things from people.
Motivation: She seems to be bored by most things; and she has decided she is irredeemable
Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 800 sp.
Nordak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a tan scarf. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: To be a Shipwright again; and he is a bit of a kleptomaniac
Flaws: Terse. Bonds: Adventurer, Immigrant, Criminal record, Job. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 300 gp.
Heian Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His black hair is long and unkept. His eyes are a pleasant blue.
Personality: Aggressive, abrasive, and angry, Heian embodies much of what other species detest in the Half-Elves. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Mercenary, who enjoyed hunting, Heian was taken on many hunting expeditions. Through the years after Heian was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Heian's father didn't care for him much, and the feeling was mutual. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature, Adventurer. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 45000 sp. 1 Minor magic item.
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