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NPC Generator

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Advanced [show]


Brakka Westbrook, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and dresses like a well dressed Hunter does. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.

Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 3 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Hedonist, Impulsive. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Brakka Westbrook, Female Half-Orc Commoner 2
Medium (4'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gardain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He wears his white hair up. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gardain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gardain. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Poor, Mentor, Criminal record. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Gardain Eversharp, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Gomory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a brown shirt with thin blue vertical stripes and brown pants. His clothes are grease stained in places. His red hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: He was born at the edge of vast plains. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: To be a Slave Trader again.

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Wordsworth, Male Human Commoner 2
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. 1 Smokesticks.


Social Check DCs


Peren Withrethin, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He sports a flattop hair cut. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Peren studied abroad. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Peren Withrethin, Male Elf Warlock 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 8 (-1)6 (-2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 2000 cp. Freshwater pearl (15 gp).


Social Check DCs


Flask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop fur cut. This amber eyed southerner is not easily forgotten.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is a logical person and will generally grow upset if things defy logic and science.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to gnomish people

Ideals: Logical. Flaws: Racist, PTSD. Bonds: Immigrant, Military. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Flask Wind, Female Tabaxi Rogue 4
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Everburning torch. 3 Smokesticks.


Social Check DCs

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