Morthos Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. He has silver hair. This black eyed southerner is not easily forgotten.
Personality: Morthos is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Poor. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 14 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 5000 gp. Hematite (4 gp). Alexandrite (400 gp). Coral (70 gp). Freshwater pearl (4 gp). Lapis lazuli (4 gp). Smoky quartz (60 gp). Chalcedony (60 gp). Amber (70 gp). Freshwater pearl (4 gp). Emerald (400 gp).
Umpen Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear blue clothing when he does not wear armor. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. Through the years after Umpen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Umpen's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Sage and was forced into it by his family; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly, Cynical, Antagonistic. Bonds: Nature, Family. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2700 gp. Blue sapphire (1600 gp). Red spinel (60 gp). Alexandrite (1300 gp). 1 Minor magic item.
Nuraval Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Dilettante. He carries a battered greataxe and tarnished shortspear as well. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. By chance he met his brother recently and the two have been together since.
Motivation: He wants to get laid; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Gifted. Bonds: Attractive, Family, Has a crush. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Azurite (8 gp).
Numba Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. She wears a wide-brimmed hat to hide her balding. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the east, but her parents moved at a very young age to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 43 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Aquan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +7
Possessions: 1000 gp. Blue quartz (9 gp). Moss agate (9 gp). Brown-green garnet (140 gp). Eye agate (9 gp). Deep green spinel (140 gp). Star ruby (500 gp). Eye agate (9 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Tiger eye turquoise (9 gp). Violet garnet (500 gp). Carnelian (30 gp). Hematite (9 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. He keeps his long scarlet crest kept up in a rat tail. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and find a way to reverse the transformation of his brother
Ideals: Joker. Flaws: Insane. Bonds: Slave, Rich, Family, Criminal record. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
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