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Advanced [show]


Aelar Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised by priests from a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: A deep hatred of illithids.

Bonds: Attractive, Religious, Enemies, Mentor, Family. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Aelar Meliamne, Male Half-Elf Paladin 7
Medium (5'4") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Qemuel Random, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear black tank tops with tan pants, and sports empty pouches on his belt. He keeps his blue hair in a flapper bob. His thin eyebrows rest above his beady black eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He got into the Map Maker business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qemuel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qemuel. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Qemuel Random, Male Tiefling Wizard 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 16 (+3)16 (+3)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Terran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Valafar Fright, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with feathered hat. His brown hair is drawn into a tight pony tail with a card scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast forest. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Armorer.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Religious, Nature, Job, Family. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Valafar Fright, Male Tiefling Cleric 7
Medium (6'0") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 10 (+0)7 (-2)
Skills History +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 9000 sp. Rock crystal (60 gp). Red spinel (160 gp). Violet garnet (200 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Perra Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white crest is long and unkept. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Perra embodies much of what other species detest in the Dragonborns. She is harsh and unforgiving.

History: Perra lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Gardener.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Perra Yarjerit, Female Dragonborn Warrior 5
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 30 pp.


Social Check DCs


Heian Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. He has hazel eyes and a tan hat with a white feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heian is combative with any and all who dare try his patience in the slightest.

History: Heian was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying brother.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Heian Aloro, Male Elf Expert 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)5 (-3) 8 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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