Dentratha Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. She wears a wide-brimmed hat to cover her moderate length black crest. Her red eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Athletic. Flaws: Shy, Ugly. Bonds: Rich, Religious. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 15)
Armor Class 9
Hit Points 115 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
Possessions: 7000 gp. Jade (100 gp). Eye agate (4 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lidda TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears a white vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Ideals: Justice, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 47000 sp. Rock crystal (60 gp). Deep green spinel (160 gp). Pink pearl (160 gp). Iolite (60 gp).
Spear Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his gray fur down. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. He feeds upon the attention of others.
History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Spear took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Poor, Attractive, Family. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Silver comb with moonstones (1000 gp). Solid gold idol (200 gp).
Eida Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a white and black handkerchief worn on her right side. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long brown hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the south to a Performer, Eida learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: She has passion for adventuring and risk; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Giselle Brandon, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears silk and lounges about seductively and is in decent physical shape. She has a long golden ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has money and likes to spend it; and she wants to meet her childhood hero
Ideals: Passionate. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
