Mary Marston, Female Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a long auburn ponytail with little hanging trinkets. Her face is scarred and worn.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Mary managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She desires power and/or immortality; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 1600 gp. 1 Minor magic item.
Folgûm Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with top hat. His hair is white and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Folgûm was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Extrovert, Impeccable. Bonds: Attractive, Family, Immigrant. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 58 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp. Sardonyx (60 gp).
Reynard Elton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a deerstalker hat to hide his balding. His eyes are likewise brown.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. One day when Reynard was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Reynard was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and to reunite with his absent father
Ideals: Athletic, Passionate. Flaws: PTSD. Bonds: Family, Slave, Job. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
Possessions: 6000 cp. Amethyst (70 gp).
Heward Mori, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. His chestnut hair is cut jaggedly and amateurishly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments
History: Heward was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Scribe. He was granted necromantic powers by his dying brother.
Motivation: He's looking for his big break.
Ideals: Gifted. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 pp. Star rose quartz (20 gp). 1 Banded mail.
Zogdûsh Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright black hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is greedy; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 70 pp. Citrine (80 gp). Fiery yellow corundum (1200 gp). Brown-green garnet (120 gp). Golden yellow topaz (900 gp). Deep green spinel (120 gp). Golden yellow topaz (900 gp). Amber (120 gp). Star rose quartz (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
