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NPC Generator

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Advanced [show]


Sammal Haste, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. He has gleaming, smiling black eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against dire rats

Ideals: Joker, Impeccable. Flaws: Ugly, Shy. Bonds: Military, Enemies. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Sammal Haste, Male Tiefling Ranger 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Star rose quartz (60 gp). Azurite (12 gp). Banded agate (12 gp). Jacinth (2000 gp). White pearl (160 gp). Alexandrite (1100 gp).


Social Check DCs


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears white cloth garments or leather armor. Her hair is golden, silky, and of moderate length. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. Tawna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Tawna was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a mason and was forced into it by her family

Ideals: Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Tawna Warmwater, Female Halfling Aristocrat 4
Small (2'9") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Adelaide Tinley, Female Human [Permalink]

Personal [hide]

Description: A 5'8" southern woman, she wears just a brown suit. Her silver hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her absent mother; and a rival would like her out of the picture

Ideals: Justice. Bonds: Criminal record, Rich, Family. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Adelaide Tinley, Female Human Commoner 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 6 (-2)11 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3

Possessions: 600 gp. Red spinel (160 gp). Deep blue spinel (200 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of giants

Flaws: Ugly, Shy, Racist. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Geoffrey Koehlanna, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 2000 sp.


Social Check DCs


Dayereth Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'1". He wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and his gloved hand is found clutching a sickle. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease, Selfish. Bonds: Rich. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Dayereth Bohm, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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