Glûk Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his whip ready. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Pacifist. Flaws: Sensitive, Antagonistic. Bonds: Rich. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 250 gp. 1 Good lock.
Fragrant Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown costume with the symbols of magic on her torso. Her orange fur is still thick. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to make people angry or surprised. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 77 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 210 pp. Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (400 gp). A roughly beaten golden orb (60 gp). Sapphire pendant on gold chain (2300 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.
Orsik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears brown leather gloves, a brown jacket, and tight pants, and sports empty pouches on his belt. He keeps his brown hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.
History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Addict. Bonds: Mentor, Job. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Pâsh Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars, and a wedding ring on his right hand. His brown hair and beard is wavy and long. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of western immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting. Flaws: PTSD. Bonds: In love, Immigrant, Job. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 17)
Armor Class 10
Hit Points 43 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 11 (+0) | 9 (-1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +6 / 5d4+0, Grapple +5
Possessions: 5000 gp. Lapis lazuli (12 gp). Moss agate (12 gp). Chalcedony (40 gp). Hematite (12 gp). Zircon (40 gp). White pearl (80 gp). Star ruby (1000 gp). Star rose quartz (40 gp). Alexandrite (1500 gp). Chalcedony (40 gp). Hematite (12 gp). Onyx (40 gp). Chrysoprase (40 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Citrine (40 gp). Aquamarine (1500 gp). Blue star sapphire (1000 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Rose (40 gp). Jasper (40 gp). Hematite (12 gp). Deep blue spinel (1500 gp). Tiger eye turquoise (12 gp). Smoky quartz (40 gp). Onyx (40 gp). Eye agate (12 gp). Jade (80 gp). Deep blue spinel (1500 gp). Pink pearl (80 gp).
Quilla Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a blue coat over a tan low-cut shirt, and a Stetson hat upon her head. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. She has a tattooed face.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of illithids once and for all.
History: She was raised by priests from a young age. In her 16th year, her parents were killed by a illithids raid, leaving Quilla alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her religion dominates her actions.
Bonds: Slave, Attractive, Enemies, Religious, Mentor. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 4000 sp. Amethyst (100 gp). Deep blue spinel (900 gp). Star rose quartz (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!

