Fenriz Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears green painted combat armor at almost all times. His hair, while still mostly blue, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Fenriz will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert, Logical, Entrepeneur. Bonds: Job. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 11)
Armor Class 8
Hit Points 92 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
Possessions: 800 gp. Eye agate (14 gp). Bloodstone (80 gp). Amethyst (70 gp). Alexandrite (1100 gp). Moonstone (80 gp). Fire opal (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ethereal Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sculptor does. His orange fur is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the north to a Sculptor, Ethereal learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ethereal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ethereal. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict. Bonds: Job, Guardian, Criminal record. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Urshar Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'3" western woman, she wears a brown armored body suit, with a simple grey line shooting up and back down. She wears a top hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves writing and to teach people writing more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered writing. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Artistic, Fighting. Bonds: Adventurer, Military. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melech Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears green leather gloves, a green jacket, and tight pants. His top hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Passionate, Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 87 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Terran, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +7
Possessions: 1200 gp. Malachite (14 gp). Golden yellow topaz (600 gp). Blue star sapphire (1000 gp). Chrysoprase (50 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Spear Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears baggy brown pantaloons and a grey scarf. Her fur is cut close to her head. Her half smiles and yellow eyes are beguiling and draw you in.
Personality: Abrasive and pushy, she has a hard time making friends. She has a habit of throwing herself into exceedingly dangerous situations.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Merchant
Voice: German accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 59 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1000 gp.
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