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Advanced [show]


Cloak On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her yellow fur is braided into rings. Her green eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.

History: Born in the south to a Ruler, Cloak learned a great deal about her father's area of expertise. She has had some formal dancing training, and achieved minor success. She has set out to sabotage the competition.

Motivation: To reunite with her old friends; and she is unsatisfied with her job

Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Cloak On the Water, Female Tabaxi Aristocrat 3
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 4000 cp. 3 Tanglefoot bags.


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Cook. She wears her cinnamon fur down. She has gleaming, smiling blue eyes.

Personality: Aggressive, abrasive, and angry, Lone embodies much of what other species detest in the Tabaxis. She believes the world needs to unite to get rid of brigands once and for all.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the east; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Enemies, Immigrant. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Lone On the Water, Female Tabaxi Warlock 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 6 (-2)13 (+1) 14 (+2)17 (+3)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 1000 cp.


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His fur is cinnamon and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Right-Handed hails from a village terrorized by dire rats. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many dire rats want him driven away.

Ideals: Justice, Extrovert, Logical. Bonds: Attractive, Enemies. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Right-Handed Candle, Male Tabaxi Wizard 8
Medium (6'1") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1400 gp. Freshwater pearl (11 gp). Red spinel (150 gp). Rock crystal (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. He wears a broad hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gûnd lived on a farm with his father, near the main road leading to a nearby town. Gûnd was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Family, Religious. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Gûnd Langdon, Male Half-Orc Aristocrat 4
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)6 (-2) 9 (-1)8 (-1)
Skills Religion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eida Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She keeps her red hair in a flapper bob. She has brown eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Joker, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Eida Hilltopple, Female Halfling Barbarian 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Amethyst (150 gp).


Social Check DCs

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