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Advanced [show]


Vorka Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. She wears her black hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gifted from a young age, Vorka studied abroad. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She ran away from her former home and has been making her living as a Weaver for the past few years.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Vorka Charlton, Female Half-Orc Adept 10
Medium (4'8") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)7 (-2) 13 (+1)7 (-2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Carnelian (70 gp). Tourmaline (80 gp). Aquamarine (500 gp). Aquamarine (500 gp). Deep green spinel (80 gp). Obsidian (11 gp). Coral (80 gp). Chrysoprase (70 gp).


Social Check DCs


Prosperine Idea, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a green and brown handkerchief worn on her right side. She wears a Stetson hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to loving parents in a slum to the south. Like her mother and her sister before her, after school she went straight into learning to become a Locksmith. She's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Poor, Attractive, Job, In love, Religious. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Prosperine Idea, Female Tiefling Rogue 13
Medium (5'7") Tiefling, Chaotic Neutral (CR 13)
Armor Class 7
Hit Points 32 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 8 (-1)14 (+2) 8 (-1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +1 / 4d4-3, Grapple +3

Possessions: 100 pp. Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She is generally shirtless and showing off her tattooed chest. She has wavy red fur. Her copper eyes peer out from beneath her wide-brimmed pastel hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The war was a terrible time for her, and Spear does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a pair of adventurers, Spear grew up listening to her father's many stories. Her father was a soldier and died while she was still young. Spear was left her father's suit of armor and trained in its use and care. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life; and expand her business

Ideals: Disciplined. Flaws: Depressed, Addict. Bonds: Military, Adventurer, Job. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Spear Candle, Female Tabaxi Aristocrat 16
Medium (4'8") Tabaxi, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 91 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Nature +7, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 700 pp. Black opal (1000 gp). Black pearl (800 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Alexandrite (800 gp). Emerald (1000 gp). Zircon (70 gp). Blue star sapphire (1000 gp). Black pearl (800 gp). Deep blue spinel (800 gp). Malachite (5 gp). Red spinel (60 gp). Azurite (5 gp). Alexandrite (800 gp). Tiger eye turquoise (5 gp). Citrine (70 gp). Jade (60 gp). Fiery yellow corundum (1000 gp). Banded agate (5 gp). Chalcedony (70 gp). Zircon (70 gp).


Social Check DCs


Three Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. His cinnamon fur is lengthy. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Three does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Three was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Depressed. Bonds: Military. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Three Of Shadows, Male Tabaxi Warrior 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 14 (+2)17 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Theodoric Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length black hair. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to be a merchant again

Flaws: Shy, Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Theodoric Floshem, Male Half-Elf Cleric 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Buckler.


Social Check DCs

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