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NPC Generator

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Advanced [show]


Merihim Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who sports black clothing, slightly heavier than average wear. His silver hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Emotional. Bonds: In love, Poor, Adventurer. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Merihim Dodge, Male Tiefling Bard 8
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 9000 sp. Zircon (40 gp).


Social Check DCs


Vorka Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'11". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a axe. She has wavy black hair. She wears large thick round spectacles.

Personality: Vorka hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the north to a Dilettante, Vorka learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered north to less war torn lands. She then took over the family business and is one of the better Dilettante for hire.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Artistic. Flaws: PTSD. Bonds: Criminal record, Job. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Vorka Addington, Female Half-Orc Fighter 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Sard (50 gp). Banded agate (10 gp). Aquamarine (1000 gp).


Social Check DCs


Two Llamas In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He has lavender fur. His yellow unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He also has developed a complete distrust of the Bricklayer profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Wants his loneliness to end.

Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush, Job. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Two Llamas In the Storm, Male Tabaxi Ranger 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Fortune-teller and found it very stressful. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Kelter Goodearth, Male Halfling Commoner 14
Small (3'4") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 81 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)10 (+0) 9 (-1)18 (+4)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his yellow fur well, parting it to the left. His eyes are a pleasant green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, In love, Poor. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Great In the Morning, Male Tabaxi Ranger 8
Medium (6'8") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 15 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10000 sp. Black velvet mask with numerous citrines (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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