Gnarsh Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white tunic with pastel highlights, and long green pants that bunch up around his shoes. His blonde hair is braided into rings. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a necromancer, Gnarsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying brother.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted, Persistence. Flaws: Shy, Mundane. Bonds: Mentor. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp.
Frouse Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a grey coat with pastel slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is white. His skin is flawless and his violet eyes scan people very quickly.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He takes great joy in being the best Sailor in town.
History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Sailor for hire.
Motivation: To be a Performer again.
Ideals: Justice. Bonds: Attractive, Job, Military. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 95 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 1 |
Possessions: 500 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A silver and pearl hairclip (90 gp). 1 Medium magic item.
Thomas Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is smooth and relatively long. His eyes are amber.
Personality: He dislikes all the random violence that takes place in the north. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 68 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1300 gp. Silver comb with moonstones (900 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (900 gp).
Osah Absence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She also has developed a complete distrust of the Navigator profession.
History: Osah was raised in a hard working conservative environment. She dropped out of school to support her sick father, and resented it. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Osah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and she loathes her own lifestyle
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Enemies, Job, Family. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 19 (+4) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Cora Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her silver hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Crown-heir but believes her peers are too gung-ho.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Crown-heir hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and she wants revenge against goblins
Ideals: Pacifist, Artistic. Bonds: Adventurer, Enemies, Poor. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
Possessions: 30000 cp.
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