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Advanced [show]


Merihim Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He has styled his white hair well, parting it to the left. His eyes are red and beady.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: Merihim was born in the west. At a young age he loved to build and create. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Merihim Mercy, Male Tiefling Warrior 6
Medium (5'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 8 (-1)18 (+4)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Hematite (5 gp). Pink pearl (100 gp). Black pearl (200 gp). Jade (100 gp).


Social Check DCs


Gimgen Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Flaws: Disease. Bonds: Attractive, Nature, Job, Family. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Gimgen Battlehammer, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 150 pp.


Social Check DCs


Roland Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a violet costume with the symbols of his god on his torso. His brown hair is cut short. His eyes are likewise amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Scribe for hire.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Disciplined. Bonds: Poor, Enemies, Nature, Job. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Roland Watson, Male Half-Elf Fighter 4
Medium (5'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)6 (-2) 15 (+2)7 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Hematite (14 gp). Violet garnet (900 gp). Onyx (20 gp). Banded agate (14 gp).


Social Check DCs


Keyleth Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'11" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her left leg appears badly burned and disfigured. Her red hair is well kept. Her gray eyes dart from person to person to random spaces in the air.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Keyleth was born with her mother's beautiful face. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their daughter. She worked as a Priest, and she later adopted a second daughter.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Bonds: Criminal record, Family, Attractive, Enemies. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Keyleth Ethanasath, Female Elf Monk 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 15000 cp.


Social Check DCs


Oda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Navigator, and carries greatswords. She sports blonde long hair. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is afraid of women and trembles around them

History: Oda hails from a village terrorized by brigands. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in greatsword use. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of brigands; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Guardian, Enemies, Rich. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Oda Ironhide, Female Gnome Cleric 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp.


Social Check DCs

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