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NPC Generator

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Advanced [show]


Carrie Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying red hair a little too much giving a sharp red color. His eyes, though not visible through his cowl, are violet.

Personality: Carrie wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Carrie Netyoive, Male Elf Adept 6
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp. Blue sapphire (900 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Winchester, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His skin is fair and his fingers are delicate and long. His black hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast mountains. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and regain custody of his son

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Bernard Winchester, Male Human Warlock 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 18 (+4)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Percival Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the four houses of cards on his torso. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: He was raised in a white middle class family as the only child. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Percival Conway, Male Half-Elf Fighter 15
Medium (4'10") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 121 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills Insight +6, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arannis's father didn't care for him much, and the feeling was mutual. Some 9 years later his spouse died after the birth of his son. Heartbroken, Arannis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, In love, Job. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Arannis Siannodel, Male Elf Sorcerer 9
Medium (4'10") Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Insight +3, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a green and white handkerchief worn on his right side. His bronze crest, when down, is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic, Selfish. Bonds: Criminal record. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Kerkad Yarjerit, Male Dragonborn Druid 12
Medium (6'2") Dragonborn, Neutral Evil (CR 12)
Armor Class 14
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Deception +4, Medicine +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 pp. Silver pearl (60 gp). Deep blue spinel (1500 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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