Serpent Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her lavender fur up. Her fierce hazel eyes like to dwell on things.
Personality: Serpent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by illithids. Serpent was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: A deep hatred of illithids; and someone believes her a fraud
Ideals: Impeccable, Gifted. Bonds: Immigrant, Enemies, Slave. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sannl Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fancy grey dress. She wears a broad hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a minor phobia of water and hates getting wet.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Spice Merchant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Banker, and she later adopted a second daughter.
Motivation: To unite with her sister.
Ideals: Athletic, Optimist. Flaws: Fearful, Mundane. Bonds: Attractive, Family. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
Possessions: 1 Bullseye lantern.
Tethren Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his purple hair. He wears crescent spectacles with a black brim.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.
History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Flaws: Racist. Bonds: Poor, Attractive, Immigrant. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 500 gp. Moonstone (30 gp). Black star sapphire (800 gp). Rhodochrosite (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chenna Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears red painted combat armor at almost all times. She wears her hair in dreadlocks. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Golden pearl (60 gp). Jasper (20 gp). Chrysoberyl (60 gp).
Hatae Amakiir, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'8" and wears tattered old clothes. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She never swears and excessively uses polite adverbs when speaking. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A powerful slaver made her what she is. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt.
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