Alice Barclay, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her hair is silver and curly. She wears large thick round spectacles.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.
History: Alice was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 30 gp.
Pelaios Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair, when down, is lengthy. His skin is flawless and his white eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle; and he has money and likes to spend it
Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Obsidian (13 gp). 1 Masterwork Common Melee.
Oblar Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Bellfounder. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and to be a mayor again
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Korinn Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an entirely green suit with white socks and a vest with buckled shoes. She carries with her a set of lances on her belt, each one with a topaz on the hilt. Her rusty crest is lengthy. Her eyes are likewise red.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Korinn was born in the east. At a young age she loved to build and create. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. By chance she met her sister recently and the two have been together since.
Motivation: A rival would like her out of the picture; and to reunite with her absent mother
Ideals: Fighting, Artistic, Persistence. Bonds: Family, Criminal record. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 71 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1400 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Golden circlet with four aquamarines (2000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky yellow painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her chestnut hair up. She wears a mask on her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Like her father and her brother before her, after school she went straight into learning to become a Mason. She then took over the family business and is one of the better Mason for hire.
Motivation: Further expansion of business; and money/treasure
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 90 gp. 1 Small steel mirror.
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