Hamil Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a simple red robe with tan stripes complete with hood. His small hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hamil. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Insomniac, Antagonistic, Insane. Bonds: Criminal record. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
Possessions: Sardonyx (70 gp). Citrine (70 gp). Jasper (70 gp). Carnelian (70 gp).
Akmen Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears green painted combat armor at almost all times. His hair, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Optimist, Fighting. Flaws: Insane. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 11)
Armor Class 9
Hit Points 112 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Celestial
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Dean Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. With bright brown hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Dean's homeland. Dean decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and an old rival family wants him found
Ideals: Joker, Justice, Fighting. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp.
Richard Bradshaw, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern man wears a well pressed and immaculate suit (or dress). He has auburn hair. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Carved bone or ivory statuette (100 gp).
Drusilia Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears bulky violet painted plate armor. Her chestnut hair, when down, is lengthy. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Slave Trader soon after.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 72 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1500 gp.
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