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Nicor Secret, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His dark red hair is knotted and matted. His eyes are red.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Impeccable, Persistence. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Nicor Secret, Male Tiefling Adept 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Blue sapphire (1300 gp). Tiger eye turquoise (4 gp). Deep blue spinel (500 gp). Freshwater pearl (4 gp). Chrysoberyl (130 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Portia Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She carries a battered club and tarnished halberd as well. She wears a top hat to hide her balding. Her eyes, though not visible through her cowl, are gray.

Personality: Portia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Portia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Military, Attractive. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Portia Underbough, Female Halfling Ranger 5
Small (2'9") Halfling, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Joan Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. Her thin eyebrows rest above her beady green eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised by priests from a young age. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Rich, Religious, Mentor. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Joan Barclay, Female Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Patrick Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Fearful, Mundane. Bonds: Rich, Attractive, Job. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Gentry, Male Human Monk 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Donella Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her white hair is kept up in a ponytail inside a Stetson hat. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She loves telling others what to do and how they should feel about things. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Donella studied abroad. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Donella Daergel, Female Gnome Warrior 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 75 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 2000 gp. Blue quartz (11 gp). Zircon (20 gp). Blue quartz (11 gp). Malachite (11 gp). Silver pearl (130 gp). 1 Medium magic item.


Social Check DCs

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