Glim Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Glim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To clean up the streets; and wishes to resurrect an old love
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, In love, Guardian. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Pandjed Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light green in addition to tight pants, and sports empty pouches on his belt. His crest is greying and his face has many wrinkles. His fierce red eyes like to dwell on things.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: PTSD. Bonds: Job, Rich, Slave. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1000 sp. 1 Masterwork manacles.
Blendaeth Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of luck on her torso. She is portly but not overly obese. Her brass crest is slicked back into a classic pompadour. Her red eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. She is obsessed with finding treasure.
History: She was born in a small island village. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many dire rats want her driven away; and she's looking for her big break
Ideals: Gifted. Flaws: Hedonist. Bonds: Adventurer, Nature, Enemies. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. Tiger eye turquoise (4 gp).
Shava Care, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a green and black handkerchief worn on her left side and is in decent physical shape. She keeps her long dark red hair kept up in a rat tail. Her thin eyebrows rest above her beady silver eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Rich, Adventurer, Slave. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 67 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 1000 gp. Golden yellow topaz (1400 gp). Azurite (5 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Lapis lazuli (5 gp). Aquamarine (1400 gp). White pearl (150 gp). Lapis lazuli (5 gp). Obsidian (5 gp). Pink pearl (150 gp). Eye agate (5 gp). Hematite (5 gp). Hematite (5 gp). Coral (150 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Peridot (70 gp). Citrine (70 gp). Deep green spinel (150 gp). Fiery yellow corundum (500 gp).
Two Llamas In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Painter. Her fur, while still mostly cinnamon, has prominent grey streaks. Her eyes are amber and she is always smoking a pipe.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Two Llamas was born with her father's beautiful face. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Some 8 years later her spouse died after the birth of her son. Heartbroken, Two Llamas never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: An old rival family wants her found; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Family, In love. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!