Emerald Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her axe. She is muscular with a powerful set of arms. Her lavender fur is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She misses her home and complains about the freezing weather, even in summer.
History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She left for the west, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Persistence. Bonds: Immigrant, Military, Religious. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 8 (-1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1200 gp. Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item.
Akoth Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and wears tattered old clothes. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Akoth was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Locksmith again.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Job. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 12000 sp. 1 Minor magic item.
Korag Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He has a moderate pudge and is not very fit. He has no hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Korag's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted psionic powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and many dire rats want him driven away
Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 76 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 400 pp. Deep blue spinel (400 gp). Moss agate (12 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky grey painted plate armor. His deerstalker hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.
Personality: Baern wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined, Optimist. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Banded agate (8 gp). 1 Silk rope.
Bendoo Pinkerton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, wearing black shirts, loose pants, and blazers most of the time. Her blonde hair is knotted and matted. This gray eyed southerner is not easily forgotten.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a island tribe. Her first spouse was a Animal Trainer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 59 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 1000 sp. Eye agate (14 gp). Alexandrite (1400 gp). Silver pearl (150 gp). White pearl (150 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
