Quespa Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a green and violet robe with the hood down. Her crest is short and scarlet. Her ears are large.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.
History: She comes from a rich southern family. Quespa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.
Motivation: To find somewhere to settle down; and money/treasure
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 390 gp. Solid gold idol (400 gp). 1 Masterwork Thieves’ tools.
Nija Absence, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She is well dressed, constantly wearing a green suit, red shirt, and tan tie. Her Stetson hat is riddled with cuts and holes. Her eyes are a pleasant gold.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She receives visions of the future at random moments
History: She was born in a small forest village. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted divine powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and wants her loneliness to end
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1200 gp. Deep blue spinel (700 gp). Hematite (11 gp). Freshwater pearl (11 gp). Smoky quartz (70 gp). Peridot (70 gp). Bloodstone (70 gp). Sard (70 gp). Bloodstone (70 gp).
Pallabar Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many blue ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes peer out from beneath his top tan hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a slaver, Pallabar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has decided he is irredeemable; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Shy, Fearful. Bonds: Mentor, Adventurer, Criminal record. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 11000 cp. Black pearl (1200 gp). Lapis lazuli (6 gp). 1 Minor magic item.
Odorr Bing, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is typically in his Priest uniform. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Farmer, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Attractive, Poor. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 3000 cp. An abacus with copper, silver and gold markers (70 gp). 3 Thunderstones.
Ilanis Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is braided into rings. She is baby faced.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.
History: Ilanis hails from a village terrorized by drow. She was an athlete and attended two major summer competitions. She never won. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Someone believes her a fraud.
Ideals: Athletic, Philantrophist, Persistence. Bonds: Enemies. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Climber’s kit. 1 Climber’s kit. 1 Hourglass.
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