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Advanced [show]


Zanna Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She wears a small hat to cover her moderate length brown hair. Her thin eyebrows rest above her beady amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She became a Layabout soon after.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new layabout responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Zanna Raulnor, Female Gnome Wizard 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp. Chalcedony (40 gp). Tiger eye turquoise (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Markosian Charity, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. Her purple hair is smooth and relatively long. She has a dull look in her gold eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better village for her children.

Motivation: To settle down with her crush; and she's in love

Ideals: Fighting, Optimist. Bonds: In love, Military, Adventurer, Has a crush. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Markosian Charity, Female Tiefling Bard 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 10000 sp. Golden yellow topaz (200 gp). Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Spring In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. Her long black fur is drawn into a two foot long braid. She has hazel eyes and a brown hat with a pastel feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Spring studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Logical, Gifted, Fighting. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Spring In Woods, Female Tabaxi Ranger 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Arcana +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Orc, Auran, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 19000 sp. Rose (20 gp). Golden pearl (80 gp). Jasper (20 gp). Banded agate (16 gp). Hematite (16 gp). Rhodochrosite (16 gp). Chrysoberyl (80 gp).


Social Check DCs


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying brown hair a little too much giving a sharp brown color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He left for the south, certain he would find work there.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Hobart Wildheart, Male Halfling Bard 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Obsidian (11 gp). Deep blue spinel (200 gp). Citrine (40 gp).


Social Check DCs


Elizabeth Redfield, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and her gloved hand is found clutching a mace. Her red hair is cut short. Her eyes are blue and beady.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Elizabeth was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Religious, Enemies. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Redfield, Female Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 120 gp.


Social Check DCs

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