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NPC Generator

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Advanced [show]


Cumpen Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a blue suit, black shirt, and yellow tie. Her long black hair is drawn into a two foot long braid. Her eyes are likewise gray.

Personality: Cumpen wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is terrified, and will act out of fear

Ideals: Disciplined, Logical. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Cumpen Quillsharpener, Female Gnome Wizard 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. Amethyst (90 gp).


Social Check DCs


Symma Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is silver and curly. Her eyes are gray.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She misses her home and complains about the freezing weather, even in summer.

History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting. Bonds: Attractive, Immigrant, Military, Rich. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Symma Pilwicken, Female Gnome Rogue 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Raam Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He is bristling with hidden weapons, mostly rapiers and kukris. He has styled his chestnut hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Rich. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raam Belief, Male Tiefling Cleric 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. Carnelian (20 gp). Blue quartz (11 gp). Rock crystal (20 gp). Iolite (20 gp). White pearl (110 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He has a small bristly mustache and wavy brown hair. He wears a mask on his face.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Azaki Erenaeth, Male Elf Barbarian 10
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 68 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Investigation +7, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears baggy violet pantaloons and a grey scarf. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. His childhood dream was to be a Painter, but he was a colossal failure. He then took over the family business and is one of the better Bather for hire.

Motivation: He is greedy; and sabotage a competitor

Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Quarion Van Es, Male Half-Elf Expert 11
Medium (5'3") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 19000 sp. Violet garnet (800 gp). Deep blue spinel (800 gp). Obsidian (14 gp). Obsidian (14 gp). Fiery yellow corundum (800 gp). Deep blue spinel (800 gp). Star rose quartz (80 gp).


Social Check DCs

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