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NPC Generator

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Advanced [show]


Dara Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She feeds upon the attention of others.

History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To settle down with her crush; and she has a crush on the local seamstress

Ideals: Optimist, Logical. Bonds: Attractive, Criminal record, Has a crush. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Dara Eathalena, Female Elf Expert 4
Medium (4'9") Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Râsh Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large white jacket. His black hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Artistic, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Râsh Ramsey, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Job, Enemies, Criminal record. Occupation: Farmer

Voice: French accent

Attributes [hide]

Gerard Marley, Male Human Aristocrat 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Perception +5, Persuasion +8
Senses Passive Perception 18
Languages Common, Auran
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1700 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A small bag of saffron. (20 gp). Cloth of gold vestments (30 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Criella Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on her left hand. Her hair is short and dark red. Her silver eyes peer out from beneath her small green hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Criella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Adventurer, Has a crush, Job. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Criella Ecstasy, Female Tiefling Adept 10
Medium (4'9") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1900 gp.


Social Check DCs


Alice Peyton, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She keeps her white hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Alice was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to raise her children well; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Bonds: Family, Immigrant, Adventurer. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Alice Peyton, Female Human Ranger 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Athletics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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