Ruloth Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her green crest is knotted and matted. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Ruloth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a great chef.
History: When she was but 7 years old her parents immigrated from the west. Ruloth was born on a far western plains where she grew up under the tutelage of her mother, an expert Glassblower. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Extrovert, Gifted. Flaws: Ugly, Greedy. Bonds: Immigrant. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 19)
Armor Class 11
Hit Points 205 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon
Attacks Melee +11 / 5d8+5, Ranged +7 / 5d8+1, Grapple +5
Possessions: 1200 pp. Jeweled electrum ring (6000 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (700 gp). Jeweled electrum ring (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A small bag of saffron. (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Curran Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Curran was born the youngest of three triplets. A gifted student he started as a Actor, but he got bored and became a Mortician. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Professionalism, Entrepeneur. Bonds: Family, Job. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Bimpnottin Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears bulky tan painted plate armor. She has a hunchback. She sports a flattop hair cut. She is baby faced.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to loving parents in a slum to the east. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 8000 sp.
River Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a fancy pastel dress. Her right leg appears badly burned and disfigured. Her brown fur is braided into rings. She wears large thick round spectacles.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.
History: Born in the south to a Locksmith, River learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker, Persistence. Bonds: Attractive, Job, Enemies. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 44 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3000 gp. Aquamarine (1500 gp). Obsidian (13 gp).
Lone On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long cinnamon fur is drawn into a two foot long braid. She has gleaming, smiling green eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 1200 gp. Fire opal (400 gp). Jade (40 gp). Rock crystal (50 gp). Malachite (5 gp). Rose (50 gp). Zircon (50 gp). Lapis lazuli (5 gp).
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