Odo Dumph, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears grey trousers with black and green striped suspenders. He wears various colorful collared shirts. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Calcitro Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy silver hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Cynical, Fearful. Bonds: Attractive, Religious. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 5000 sp.
Astar Luck, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized green coat, and a wedding ring on his left hand. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. In his 13th year, his parents were killed by a gnolls raid, leaving Astar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Astar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Many gnolls want him driven away.
Flaws: Ugly, Disease. Bonds: In love, Enemies. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 380 gp.
Salanop Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long blonde hair is drawn into a two foot long braid. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Her tongue was cut out and she uses sign language. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Breastplate. 1 Darkwood Buckler.
Zedaar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear flannel. He wears his silver crest down. He has gold eyes and a black hat with a green feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was raised in a plains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Joker, Artistic. Bonds: Family, Nature, In love. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item.
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