Salasar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized black coat. His red crest is long and unkept. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Dilettante business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Dilettante for hire.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Dilettante
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Aquan, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1800 gp. Zircon (70 gp). Sardonyx (70 gp). 1 Minor magic item.
Fenriz Chant, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. His chestnut hair is heavily combed to the left. His red eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of southern immigrants he idolized his mother. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Nature, Criminal record. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 56 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Draconic, Undercommon, Infernal, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Brass mug with jade inlays (500 gp). Old masterpiece painting (1300 gp). Fire opal pendant on a fine gold chain (1300 gp).
Everard Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet coat over a red low-cut shirt, and a feathered hat upon his head, and carries falchions. He wears a feathered hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Junk Dealer, who enjoyed hunting, Everard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism, Philantrophist. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 77 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 130 pp. Blue sapphire (1500 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Quick Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a pastel and grey handkerchief worn on his right side. He keeps his beige fur in a flapper bob. His green eyes peer out from beneath his feathered pastel hat.
Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.
History: Quick lived on a farm with his mother, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Religious, Family, Criminal record, Has a crush. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 1 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 7 (-2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Zykroff Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is generally well dressed albeit a few years behind the times. Her clothes are grease stained in places. Her blue crest is braided into rings. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Zykroff lived on a farm with her father, near the main road leading to a nearby town. Zykroff was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Blacksmith. She left for the east, certain she would find work there.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family; and marry her sister to traveling adventurers
Ideals: Joker. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.
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