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Advanced [show]


Zedaar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large green mantle and cape that has been intricately interwoven into his tan robe. He wears a deerstalker hat to hide his balding. His gold eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his father. He moved out south to avoid the crime he committed. He became a Animal Trainer soon after.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Zedaar Imbixtellrhyst, Male Dragonborn Barbarian 6
Medium (6'3") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 700 gp. Golden yellow topaz (1000 gp). Bloodstone (50 gp).


Social Check DCs


Henry Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Addict, Insane. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Henry Morton, Male Human Fighter 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs


Aramil Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and he perpetually has his spear ready. His auburn hair is slicked back into a classic pompadour. He has amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, PTSD. Bonds: Military, Poor. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Aramil Ryoma, Male Half-Elf Rogue 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Damakos Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'9" eastern man, he wears bulky black painted plate armor. He wears a broad hat to cover his moderate length dark red hair. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Addict, Fearful. Bonds: Immigrant, Poor. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Damakos Hope, Male Tiefling Rogue 4
Medium (6'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Eye agate (11 gp). White opal (1000 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Ella Melancon, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey tunic with blue highlights, and long grey pants that bunch up around her shoes. Her hair, while still mostly chestnut, has prominent grey streaks. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: She feels kind of lost in life; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Addict, Forgetful, Depressed. Bonds: Nature, Adventurer. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Ella Melancon, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 10 (+0)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs

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