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Medrash Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His crest is white and curly. His red eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Pacifist, Logical. Flaws: Mundane, Racist. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Medrash Vangdondalor, Male Dragonborn Aristocrat 6
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. Bloodstone (80 gp). Freshwater pearl (6 gp). Rhodochrosite (6 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimûb Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his bastard sword ready. His hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Gimûb studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Fighting, Impeccable, Gifted. Flaws: Insomniac, Fearful. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Gimûb Pickering, Male Half-Orc Sorcerer 15
Medium (6'4") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 51 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +7, Investigation +7
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Aramil Firahel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a tan suit. He keeps his brown hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Hunter, who enjoyed hunting, Aramil was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Flaws: Insomniac. Bonds: Nature. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aramil Firahel, Male Elf Rogue 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Dayereth Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this man is generally well dressed albeit a few years behind the times. His hair is red, silky, and of moderate length. He has green eyes and a tan hat with a white feather.

Personality: He dislikes all the random violence that takes place in the south. Dayereth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion

Ideals: Pacifist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Dayereth Ostoroth, Male Elf Adept 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 12 (+1)10 (+0)
Skills Religion +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 50 pp.


Social Check DCs


Maynild Gresham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a grey and white robe with the hood down. She has a very tight haircut. She has several tiny opal earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Athletic. Flaws: Cynical. Bonds: Rich, Religious, Adventurer. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Maynild Gresham, Female Human Aristocrat 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Zircon (40 gp).


Social Check DCs

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